SEGA:: Gerücht um ein neues Sonic-Spiel

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SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von Koriyuki 'Destiny' Ryuumi am Mi 01 Mai 2013, 23:15

Seit gestern gibts wieder ein Gerücht über ein Sonic-Spiel. Die Quelle stammt von "Wintos", wer ihn nicht kennt, er hatte schonmal Sonicspiele leaken lassen und bisher stimmte jede von ihnen (zB über Unleashed, da wollte ihn keiner für voll nehmen weil.....Werehog??) Ich werde einfach mal kopieren was er so zu sagen hat, Mal schauen was ihr so davon haltet. Klingt es danach als ob wir jetzt unser Sonic Adventure 3 kriegen?



RUMOUR
From [Wintos The Traveling Salesman !!Vp9lMh6KQfP]

This past weekend I was able to watch a couple of demonstrations on Sonic Team's upcoming Sonic The Hedgehog game, currently titled "Sonic Excursion." In all they had two levels to show off which all four of the playable characters the story will focus on were able to play through, but do not worry as they all play similarly to Sonic with minor differences, probably to keep up the pacing of the game as that's been an issue with multiple characters in the past.

The demonstration started with the demo's title screen which was accompanied with a song by Ted Poley about exploring together (no hidden innuendos, perverts). The title of the game itself isn't set in stone, but the current one looked similar to Sonic Unleashed's Japanese "Sonic World Adventure" logo. From the title screen, it goes directly to a black screen where you can select between Sonic or Tails using a ball made of falling sparkles, and we were informed that the game starts with both characters unlocked. Every level in the game will be playable with every character, and for almost every level you will be able to select which character you play as before it begins if the story has them currently in your "party."

They selected Sonic and the screen's graphics either re-arranged themselves or left the screen to be replaced by others until it resulted in a zone title screen similar to the ones in Sonic The Hedgehog 3. The first level is called "Shattered Heights" and is similar to the Sonic Generations incarnation of Speed Highway. Very New York themed. We were told the level was five minutes long, but they spent about fifteen minutes showing us parts of the stage's design, focusing on the lighting and shadows and how lighting was one of the main focuses for this game's design. Shattered Heights, for example, started at dawn and by the level's end the entire stage's lighting had changed to more reflect the mid afternoon. Most of the level consists of Sonic and Tails actually breaking through the windows of buildings several stories high and running through apartment hallways, office buildings, and hotel suites with Pixar-like humans gasping and shouting in surprise.

Sonic and Tails communicate throughout the level with each other similarly to the conversations in Sonic Heroes, both commenting on their surroundings and giving you advice on how to play the game. They would often stop at areas in the level to tell us how if we were playing as Tails instead of Sonic, we would be able to fly and reach different paths that Sonic could not access, but most alternate paths were entirely optional and not forced like they were in Sonic Adventure or Sonic The Hedgehog for the Xbox 360. They really wanted to make a Sonic Generations title that played more similarly to the Genesis titles where different characters could play the same levels with the only difference being their personal abilities.

After the first level was completed by reaching a goal ring located on top of a large and beautiful fountain in the middle of a park (Sonic and Tails were automatically flung at it from the last building, similarly to the goal ring at the end of City Escape), there was a cut scene that introduced Dr. Eggman and Knuckles. Dr. Eggman was piloting some gigantic drill vehicle that drove itself out of the ground with Knuckles jumping out of the crater shortly behind it. The two of them squabble while Sonic and Tails watch, looking annoyed/bored by the two of them until Knuckles notices them and yells at them to help, bringing attention to a ridiculously heavy looking golden necklace Dr. Eggman is holding. Alerted to their presence, Dr. Eggman ejects his Egg-O-Matic from the drill vehicle and flies away, leaving Knuckles to explain the game's story so far to Sonic and Tails. Sonic offers to let Knuckles join him and Tails, but he declines and runs off, saying he'll leave Dr. Eggman to them as he needs to "go back and check something."

They then switched us over to the second demonstration, where we were told that later in the game when we unlocked Knuckles in our "party," we would also have the option of going back and playing his side of the story. This demonstration went from the same title screen as the first to a new character select screen, more similar to Sonic Adventure's. Sonic and Tails were the default characters for the main story mode with Knuckles behind them in a silhouette of Amy, then Sonic was selectable by himself, then Tails by himself, then Knuckles with a silhouette of Amy again as the next selectable character in the rotation. After selecting Knuckles a level select menu came up, all options blacked out except for his first level, "Lunar Caverns."

They selected the first level, leading the game to load into another familiar zone title screen with Knuckles standing at the beginning of the level. This stage was beautiful. The ground was a nice chocolate brown with purple and white crystal walls which refracted light everywhere, which we later saw was being illuminated by a half moon glowing through cracks in the cavern's ceiling. The level was very similar to a roller coaster with the way it dipped up and down, extremely hilly but smooth. Knuckles, as promised, plays pretty much identically to Sonic in Sonic Colors and Sonic Generations with very few differences. Knuckles even has a boost meter, which fills as enemies are destroyed, rings are collected, and moves are performed which he uses to run fast, just like Sonic. Instead of the ground pound/stomp attack, Knuckles drills downward like he does in Sonic Adventure 2. Instead of sliding under tight spaces, Knuckles can dive through the ground and back up through it like a dolphin through water. Instead of the homing attack, Knuckles will glide with his fists forward, gradually losing altitude until he either lands or connects with a climbable wall. We were told that Knuckles could climb almost any vertical surface, but there would be some surfaces he would not be able to climb, such as ones made out of metal, but those surfaces would only be in specific areas and would be infrequent, leaving Knuckles to be able to climb almost anything anywhere.

At the end of the level, Knuckles comes across an underground temple, which is where he discovers murals about the necklace we saw Dr. Eggman with earlier in Sonic and Tails' story, shortly before Dr. Eggman himself strolls into the place, unaware of Knuckles being there. Knuckles follows him until Dr. Eggman finds the necklace and takes it, when Knuckles exposes himself by clumsily causes a brick he's leaning against to fall and make his presence known. Dr. Eggman tries to convince him to let him pass, but Knuckles tells him that he's no longer falling for his tricks and he isn't going anywhere. Dr. Eggman distracts Knuckles by looking aside and saying, "Sonic? You're here too?" and then runs past, able to climb aboard his giant drill vehicle just before Knuckles catches up.

What proceeds is a running boss fight, similar to the ones in Sonic Unleashed and the final boss of Sonic Colors, where you play as Knuckles chasing Dr. Eggman in his drill vehicle through a never ending tunnel that it is creating as it goes. We were told that there were a few different strategies that could be used to damage the boss, but they focused on collecting enough rings to use the boost to catch up to the back of the drill vehicle, then using Knuckles' unique ground diving move to dive underground and then come up underneath the vehicle, effectively making Knuckles punch its weak underbelly. We were told the cockpit and large tires were also attackable, and each weak point had different defenses that you would have to watch out for or risk hurting yourself trying to hit them.

After the boss fight, pretty much the same cut scene from before where Dr. Eggman and Knuckles exited the tunnel that the drill vehicle created in the park with Sonic and Tails watching, except the beginning and end of the scene which focused on Knuckles instead of Sonic and Tails.

After this demonstration was complete, we watched a powerpoint presentation with screenshots from the game. We were told how the story would focus on Sonic, Tails, Knuckles, Amy Rose, and Dr. Eggman with a couple of appearances throughout the game, but those appearances would have less importance to the plot than Amy Rose's role in Sonic Unleashed. For example, Amy Rose's story once you unlocked it would begin at Cream's house, where we see Cream, Vanilla, Gemerl, two Chao, and some Flickies. Outside of that scene, none of those characters make an appearance outside of one more scene with Cream in it. Emblems will be making a return, and will be earned in various ways with ten emblems per level. They can be earned for completing levels with each character, getting an S rank with all four characters, collecting all red rings with any character, and completing side missions for the level.

Collecting emblems will unlock additional "partners" of characters for bonus missions for the levels. These partners will not be part of the main story, but will have their own little side stories and are not required for completing the game. Two examples we were given were Shadow and Rouge as on pair and Silver and Blaze as another pair, but we were told that they are planning to have others. These pairings will not have any story elements to them outside of the conversations they have during the levels, and you decide which of the two characters you want to play as while the other tags along, ala Sonic and Tails.

There will be no Chao Garden, before anyone asks. The two Chao at Cream's home are the only two in the entire game as far as I was made aware.

He later went on to answer questions:

Release date: November 2013

Platforms: PlayStation 3, Xbox 360, Wii U, PC, 3DS, PlayStation 4, and Xbox Infinite.
"All seven versions will be the same, except the PC, PS4, and XI versions will have higher resolutions and the 3DS version will be made by a different team. Do not worry, it is not going to be Dimps. Sega has ended their relationship with them."


Wentos is a SoJ leak that browses 4chan's /v/ from time to time and leaks info bits on Sonic games. He has leaked every Sonic game since Unleashed several months before ANNOUNCEMENT.

This leak is by Wintos. Though the name is different, his tripcode ( !!Vp9lMh6KQfP) matches one he has used before.

Quelle: segabits.com

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Re: SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von KakaoMinze am Sa 04 Mai 2013, 05:34

Nice, hört sich soweit wirklich sehr interessant an und bringt ein wenig das Sonic Adventure feeling zurück was das Sammeln der Emblems angeht. Ich lasse mich einfach weiterhin überraschen was sie noch alles für dieses Spiel reinbringen werden/wollen. Das man Pairings nun auch in-game hat, ist schon mal ein sehr nettes Element, auch das man selbst wählen kann welchen Charakter man in diesen Side-Quests spielen möchte während der andere Charakter einem folgt. Sehr schönes Konzept soweit.

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Re: SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von Hero of Mobius am Sa 04 Mai 2013, 11:18

Mittlerweile hat sich herauskristallisiert, dass "Sonic Excursion", so nannte "Wintos" dieses Game, ein Fake ist.
Begründet wurde diese Aktion, um eine Bestätigung zu erhalten, wie leichtfüßig Video Game Journalisten solche Geschichten als Wahrheit verbreiten. Es hat sehr gut geklappt, da viele Seiten dieses Gerücht bereits als "Faktum" verkauft haben. Zumal sollte man niemals einer Quelle trauen, wo offensichtlich nur getrollt wird - 4chan.



Und es sollte bekannt sein, dass nicht "Wintos" die Sonic Unleashed-Geschichte veröffentlich hat, sondern "Wentos" ; )


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Re: SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von KakaoMinze am Sa 04 Mai 2013, 15:47

Trolllolol.... Internet - Dein bester Freund xD"
Danke für die Aufklärung, HoM, dass dieses Gerücht schnell wieder in den Sand gesetzt wurde, auch wenn sich das Konzept trotzdem sehr cool anhört XD Naja aber er hat schon Recht, was das Leaken und Gerüchte verbreiten angeht.

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Re: SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von Koriyuki 'Destiny' Ryuumi am Sa 18 Mai 2013, 01:02

Gut das es sich als Gerücht angefangen hat und das man immer bei sowas skeptisch sein sollte, egal um welche Quelle es geht. Hier allerdings mehr etwas, was von offizieller Seite kommt:
Für 2013 wurde ein Spiel bestätigt, das den Namen: Sonic Lost World trägt. Ob dieser Name für alle Regionen beibehalten wird ist fraglich, aber ich bin schonmal sehr gespannt worum es gehen wird Wink Für mich siehts so aus als ob das Spiel von "Die Siedler von Catan" inspiriert wurde *lach* Spass beiseite, bin gespannt was noch kommen wird. Hier noch ein erstes Bild für euch:

Spoiler:

Quelle: sega.jp

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Re: SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von Hero of Mobius am Sa 18 Mai 2013, 10:19

Koriyuki 'Destiny' Ryuumi schrieb:Gut das es sich als Gerücht angefangen hat und das man immer bei sowas skeptisch sein sollte, egal um welche Quelle es geht. Hier allerdings mehr etwas, was von offizieller Seite kommt:
Für 2013 wurde ein Spiel bestätigt, das den Namen: Sonic Lost World trägt. Ob dieser Name für alle Regionen beibehalten wird ist fraglich, aber ich bin schonmal sehr gespannt worum es gehen wird Wink

Da SEGA Europe und SEGA of Japan bereits einen Tag zuvor ein Trademark schützen und diverse Domains hat registrieren lassen, dürfte es wohl sehr wahrscheinlich sein, dass es sich hierbei um den entgültigen Titel handelt, sogar aus globaler Hinsicht.

=> Sonic Gerüchte || Forumla.de


Koriyuki 'Destiny' Ryuumi schrieb:[...] bin gespannt was noch kommen wird.

Einige Leser der offiziellen Sonic the Hedgehog Facebook Page haben berichtet, dass bereits vor Enthüllung des Spiels diverses Material veröffentlicht worden ist. Darunter gehörten drei Screenshots, wobei auf einem sechs Wächter abgebildet waren. Außerdem soll es am 29. Mai weitere Neuigkeiten geben, wobei es schon in der neusten Famitsu, die am 23. Mai erscheint, vorab Informationen geben wird.


M.S.
Submitted on 2013/05/17 at 6:33 am
The sonic Facebook page just leaked a picture of the lost world, six “guardians”,
And the announcement that sega and Nintendo are forming an “exclusive partnership” for three games.

Quelle: Sega Trademarks “Sonic Lost World(s)” | The Sonic Stadium

Bark the Polar Bear
Submitted on 2013/05/17 at 1:41 pm
The Facebook page accidentally leaked 3 pictures of the game with important information:
- Full details will be announced on the 29th.
- the lost world (not worlds) is a partially unfinished planet seemingly made of hexagon tiles.
- the game has six “guardians” who may be friends or foes- only their outlines are shown but they look very cartoony, like characters from Rayman.
- most importantly, Sega and Nintendo have entered an exclusive partnership for Sonic’s next three games.
These photos should still be accessible, they’re just not in posts but rather in the picture gallery itself.
At this point I consider the Somic Excursion rumor to have no credibility.

Quelle: Sega Trademarks “Sonic Lost World(s)” | The Sonic Stadium

Nicht zu vergessen, Sonic Lost World wird Nintendo Wii U und Nintendo 3DS Exklusiv sein, dank der Partnerschaft mit Nintendo für die Sonic Franchise.
Schadet dem guten blauen Igel nicht wirklich, da es kein Geheimnis ist, dass Sonic sich auf Nintendo Konsolen sehr gut verkauft hat.

Edit:
Ein Artikel auf news.yahoo.com enthält interessante kleine Informationen zu Sonic Lost World:

"With 'Sonic Lost World,' we're going to introduce new gameplay and enemies, which is always fun," said John Cheng, president and chief financial officer of Sega of America Inc. "In terms of Sonic and his friends, he'll have his same friends there, and I think there'll be some new ones as well. It's not a reiteration. It's going to be all new."

Zusammenfassung:
  • Neues Gameplay, was vermutlich die "Boost-Mechanik" aus den vergangenen Titeln ersetzen könnte.
  • Neue Gegner und neue Freunde.
  • Auch Sonics bekannte Gefährten werden mit von der Partie sein, allerdings wird nicht explizit darauf eingegangen, wer von der zahlreichen Riege seinen Auftritt erhalten wird.
  • Sonic Lost World soll ein komplett neues Sonic Erlebnis darstellen, bedeutet also eine Umstrukturierung im Vergleich zu den letzten Spielen.



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Re: SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von Hero of Mobius am Do 23 Mai 2013, 18:52

SEGA hat heute auf Twitter, Facebook und auf der japanischen Webseite zu Sonic Lost World sechs Silhouetten geteased, die die sechs Wächter repräsentieren. Dementsprechend kristallisiert sich das Gerücht, welches aus meinem letzten Beitrag zu entnehmen ist, als wahr heraus.

Weiterhin wird auf den 29. Mai vermerkt, da dort weitere Informationen zum Spiel veröffentlicht werden. Am selbigen Tag soll ebenfalls enthüllt werden, ob diese Wächer nun "Freunde" oder "Feinde" unseren blauen Igels sein werden.

Six will rise from the Lost World. Are they friends or foes? Find out May 29th.





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Re: SEGA:: Gerücht um ein neues Sonic-Spiel

Beitrag von Koriyuki 'Destiny' Ryuumi am Di 28 Mai 2013, 20:38

Jetzt wurde der neue Debüt-Trailer veröffnetlicht Wink Also ich mag das Spiel bisher von wie es aussieht und aufgebaut ist. Erinnert mich nur ziemlich an Super Mario Galaxy das Ganze. Aber was mich am meisten freut, ist das die kleinen Tierchen wieder dabei sind und die Badniks <3 Von den sechs Wächtern weiß ichs noch nicht so recht, irgendwie passen sie nicht recht zu Sonic, mehr zu Spyro. Aber ich denke es ist gewöhnungssache und mal schauen wie die Geschichte ausfallen wird Wink Hier für euch der Trailer: